Andrei Shulgach

Senior Product Designer

I design software with the polish and intuition of great games, because complex tools should feel like play, not work.

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Selected Projects

Case studies showcasing my approach to product design—from AI tools, to robotics interfaces, to complex data visualization platforms.

Branding & Visual Identity

Visual identity systems and campaign direction that establish memorable brand presence across platforms.

Explorations

Early works in game UI, systems design, and interface craftsmanship that continue to inform my approach to complex software.

Blue vs Red Arena UI
UI/UX Game Design Multiplayer

Blue vs Red Arena UI

Multiplayer lobby system built for split-second team recognition—high-contrast color coding, real-time ready states, and match configuration that scales from casual 2v2s to 12-player competitive drafts.

Space Strategy
UI/UX Strategy Data Viz

Space Strategy Interface

Fleet management dashboard surfacing 8 resource types, trade routes, and production queues—distilling 4X complexity into scannable visual hierarchies.

Sandbox Game Maker
UI/UX Game Engine Tools

Sandbox Game Maker

Early-stage UX exploration for Sandbox's no-code game engine—designed asset browsers and placement tools to empower creators with zero dev experience.